As I’m sure you already have Dragon Legs and you’re aiming to build a fighter’s torso, so OSRS GP what I’d suggest the player is to keep those as your main armor, but bring a Guthan’s set with you to make use of its special attack as a healing mechanism.
In this way, your main armour set will not be degradable as well as offensively friendly (torso gives strength bonuses, unlike barrows). Keep in mind that in addition to Dharok’s and Verac’s in certain instances however, all other Barrows sets (including those with weapons) can be used in a non-useful manner.
So the top 3 options for you in my opinion The Ariel’s skirt or Legs together with Fighter torso. Abyssal Dragon Whip Defender (you can also use a Guthan’s set to heal you as well). Torag’s Legs, Plate and Plate and Whip and Defender. This will provide a lot of defense, but in most cases it’s almost redundant since you don’t have to be hit as often. Averac’s Brassard and Skirt along with whip. The full set can be used for certain types of activities such as Kalphite Queen and Barrows as well as PvP.
It really is a group effort. You could be a fantastic keyer but without a equally excellent team it’s pointless. You could do 5:5 larges with at least three or four good players in addition to yourself. The situation could be that someone has that has quit rage or is getting lazy/not doing much.
I feel that having certain products aids a lot. For example, for instance, the Shadow Silk Hooded. Not just for you , but for all your team members. For a single person not in the loop can slow down your dungeon even if you’re trying to replicate A lever room. But the Skeletons continue to target their opponents. Non Hooded one.
I’d also suggest working on your stats. In addition to combat, you should improve your skills too. Since time is lost in the event that a keyer goes through a door and sees maybe that you’re required to trim vines , but you’re not at enough experience, you’ll have to call person to help you with this door. Sometimes they are unable to find the knife. That’s why they save time. In the fight part of the equation. I mean mostly for Strength/Defence. Only Strength is needed for the force bar doors or some other rooms that require this skill. Then Defence so you can equip better armor or tank more monsters.
You must also realize how long it will take to get good at this, and every dungeon is unique, so there are different methods of doing it. With the recent update I believe it’s going to be easier than previously. Because if you find unhooded teams of 125+ w/ 90+ Dungeoneering that is conducting occult floors, then that assists. Then you’d have the option of settling with whoever was doing say floor 38. Because that was the only floor you could leave.
I’m sure that my Dungeoneering is more sluggish than yours, and you may key faster than I may but I think this is good advice that can be understood. There are many other aspects to consider, such gating doors or leaving the ggs out or buy RS gold removing them. But it can take longer time and I’m convinced that as you work on the issue, you’ll find it.
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weiyismart created the group I'm sure that my Dungeoneering is more sluggish 2 years, 10 months ago