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My main problem with decorating my house wasn’t my curiosity level but the absence of good items in my store. I have about 100 hours in the match and I logged in every day for about 2 months and I do not have anywhere near a complete collection of Animal Crossing Bells any furniture. It was a never-ending parade of things which didn’t match the appearance or feel of anything I’d purchased inside last week. I also had lousy luck with recipes, getting the very same ones multiple times a week which helped in limiting my assortment.
Chalk it up to bad luck if you like but I should not be pushed from wanting to play because the decoration things I got didn’t match each other following months of playing, I suggest that’s just nuts at a game like this it sucked. Like I bet you will find a Lot of really cool things but I never watched them
It’s really tough to wrap yourself up in the non-concrete aims of the game. Terraforming your island is dull, the villagers are flatter than ever, and the crafting is just bothersome.
Seeing my wife play is easily the most frustrating thing. She has made this amazing island, but nearly none of it is practical. I find it crazy that a massive game like RDR2 can have such a lively and interactive open world, yet a comparatively confined game like AC has almost none of that.
Nintendo in general is so bad at providing amazing games with half baked capabilities. The polish is off the charts, but sometimes I really wonder if they actually play their own games sometimes.
Yes, let’s not forget that the thrilling gameplay of fish bait one , or being unable to access your own storage to craft out of. What about getting all of these un-interactable items?
Too bad not one game in history has done crafting well that Nintendo could learn from.
I imagine he’s referring to you implying Nintendo has a buy Animal Crossing New Horizons Bells history of half baked gameplay, which can be pretty untrue.